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    • Careers
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      • Art Guild
      • Design Guild
      • Engineering Guild
      • Operations Guild
      • Production Guild
  • Home
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  • About Us
  • Contact Us
  • Careers
  • The Guilds
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Art Guild

Meet Art

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Steve

Eric A

Eric A

Art Director

"The company has embraced my process of allowing the artists the freedom of expression and openly contribute ideas, promoting engagement and individual ownership, in turn, promoting a culture of a true team effort."

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Eric A

Eric A

Eric A

Principal 3D Artist

"It has been a long time since I’ve experienced this level of confidence, comradery, and cohesiveness in a team that, for the most part, has never met in person. We laugh at morning stand-ups – the way the day should start."

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Eric W

Eric A

Eric W

Principal Artist UI/UX

"For a small studio Adept Games has one of the highest concentrations of long-tenured, accolade-heavy developers I’ve ever seen, providing a sense of pragmatism that is hard to find in a young studio."

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Jason

John "HERM"

Eric W

Principal Technical Art Engineer

"It’s very exciting to be a part of the company’s commitment to story and franchise and how that can be transformative to the future of games."

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Fred

John "HERM"

John "HERM"

Senior Artist (Characters)

 "I have always been a huge fan of the fantasy genre of comic books, movies, etc., so when I was approached to be a part of this amazing team of industry vets, I was all in!"

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John "HERM"

John "HERM"

John "HERM"

Senior Artist (Characters)

 "We’re making games that are inclusive, hopeful and focused on having fun. For the first time in a long while, I look forward to bringing our highly imaginative results to a screen near you!" 

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Kristian

Kristian

Kristian

Senior 3D Artist

"Here at Adept Games, I’m given the freedom to drive new ideas, own solutions and experiment until I find the visual magic that makes a great idea become a memorable experience."

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Mark

Kristian

Kristian

Senior Artist (Animation)

"After hearing about the scope of the project and the company's commitment to their employees health and well being, I was sold. I’m proud to puppeteer our cast of characters and I can’t wait for everyone to see what we have been working on."

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Misa

Kristian

Misa

Associate Concept Artist

"So far, one of the most valuable things I’ve taken away from my time here is learning how to collaborate with other artists and contribute to the game pipeline."

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Inka

Inka

Misa

Associate Concept Artist

"From the very first interview I had, I was completely drawn into the project with its potential, added onto the incredible talent that is working on it. From the get-go I could feel the team’s enthusiasm and passion brimming into every decision, not missing a beat."


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